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AR project:
 

Sounds Art

of City Noise   

 
 
 

My project is designed based on the wish of letting more people know about the NYC white noise sounds. 

I designed an AR  for showing everyone our idea, and the AR sounds art of NYC noise is one of them.

 
 

AR final prototype 

There will be models of the featured architecture in the positions that our sensors are placed. When the guests aim at the model with their phone, they can hear the sound of the corresponding place in real-time. They can also see some visual effects on it.

 

① Blank model of NYC iconic buildings/parks

②MR Camera

 

Models of featured architecture in the sensor-placed positions.

Guests get both real-time sound and 3D art of the corresponding position.

 

Process: 

prototype #1

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​I used Adobe Aero to created the low fidelity design prototype and learning how the AR looks over an object. If it looked weird or fake.

 
 

prototype #2

 
 

What did you learn from testing your prototypes?

I showed my project to a friend of mine. He fully understands the idea behind the design and wants to try it himself. But the AR sounds art is not fully clear for him. People need to scan the 3D building on the map to react to the interaction of 3D sounds art, and they also need to walk closer to hear the sounds collection of

the scanned area. On my first low-fidelity prototype, there’s no user interface and I didn’t set up notifications to people so they don’t know what to do with the 3D model and the map. Wyatt really likes this AR art and he thinks it’s really cool to see the sounds art with AR experience. He thinks the 3D art is way too big on the screen, so you have to step back to see the whole thing, which is opposite of you need to walk closer to hear the sounds of the 3D art. And for the part of the interactive sound, you need to get really close to hear the sounds. If there are more than 1 visitor trying on this project, people’s hands and phones are going to hit

each other.

For further changes on my AR art project, I’m going to make the 3D art smaller and set the detected area bigger so people don’t need to get too far and too close to the scan area. I also need to add notifications to the user interface of the product.

3D art created for this project:

 
 
 

Catch the Spring green color from Washington Square Park

& 3D modeling of Washington Square Arch.

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3D printing and settiing up the prototype.

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Testing the AR prototype. 

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